fertboom.blogg.se

Winston overwatch baby
Winston overwatch baby













winston overwatch baby

In Overwatch lore, Winston is a 29-year old genetically engineered gorilla. Overwatch 2 maintained Winston's position as one of the game's more mobile tanks, with his defensive capabilities considered by GameSpot as taking a "backseat" to his mobility and ease of use. In Overwatch 2, only one tank per team was allowed in standard game queues. One of the more vital differences between the original game and its sequel was the change from six players per team to five. While the "dive" meta fell out of popularity, players will still typically focus attention on an opposing Winston when in their ranks, often alerting their teammates with the cries of "monkey", since this is easier to say than "Winston". The "dive" strategy featured the player controlling Winston jumping into the opposing team's backfield in an attempt to eliminate healers and support characters, often sacrificing themselves in the process the opposing team would need to divert their attention and focus on Winston before they suffer a numbers disadvantage, allowing Winston's allies to push through. Whether used in an offensive or defensive manner, a Winston player would often rely on the character's "mobility to confuse and attack the opposition from different angles." Īs Winston is generally considered to be a character than can disrupt an opposing team's organized strategy due to his jumping ability and wide spread of damage once within the team's ranks, he became a core part of the "dive" metagame strategy. One such meta was the 2/2/2 composition (teams made up of two of each of the game's three classes), in which Winston often proved an effective tank. In the original Overwatch game, different metas emerged. His "Primal Rage" ultimate ability boosts his health meter to 1000 hitpoints, causes massive amounts of damage to enemies when Winston punches them, and also speeds up the cool-down rate of his jump pack. The shield can protect both Winston and teammates. Winston's second ability, "Barrier Projector", creates a bubble barrier capable of taking small amounts of damage before breaking. This jump pack ability deals damage to enemies if Winston lands on them. Winston also comes equipped with a jump pack that allows him to reach objectives quickly, get out of battles, and damage any opponent within the vicinity of his landing spot. Winston also has extended range through his Tesla Cannon's secondary fire, which releases an electric projectile after being charged up. The weapon's damage cannot be blocked or deflected. Matt Whittaker of Hardcore Gamer expressed that Winston's abilities allow "the best Winston players utilize his abilities to pull opponents off of the objective, freeing teammates to either attack or defend in peace." Although Winston has relatively low damage output, his Tesla Cannon deals close-range damage in a cone that continuously damages any opponent within that cone.

winston overwatch baby

This mobility can be effectively used in harassment and disruption tactics against opponents. Winston has a tank role in Overwatch out of all the tank characters in the game, he is the most agile. Winston's armor and "Barrier Projector" ability were also changed to provide the character more health. Winston's "Tesla Cannon" ability was redesigned to include a secondary fire mode. īlizzard reworked the game's characters for Overwatch 2 to varying degrees. One such cosmetic was an emote included as a nod to a deaf Overwatch fan. Like other characters in Overwatch, Winston has cosmetics that players may equip onto him this includes skins, such as Winston's "Werewolf" cosmetic. Every character in the game has strengths and weaknesses, it's part of what makes the teamplay work well." Toward the end of Overwatch's beta period, Winston's shield health was nerfed, due to his "huge hitbox and tiny armor amount." Overwatch 's Principal Designer Geoff Goodman stated that Winston, and fellow tank character D.Va, were designed to have relatively low damage output because "they are both very mobile and very hard to kill. Gameplay of Winston was showcased in a 2015 video released by Blizzard, establishing Winston as a tank-class character. Winston was noted to be dressed in a heavy white armor and wearing eyeglasses, as well as having an electrically charged melee attack. Winston was first showcased at Overwatch's BlizzCon 2014 reveal. American voice actor Crispin Freeman provides the English voice-over for Winston.















Winston overwatch baby